Here is a personal project that i worked on. I wanted to test out a few workflows and stuff like different materials and lighting setup in Unreal Engine 4. Originally was much more bigger project , however i decided that i would not be able to finish it out because of many other responsibilities that i have and i had to tone it down . It was not intended to be shown at all , it was just for testing purposes. But i changed my mind somewhere in the middle.
Created using : Autodesk Maya ; Zbrush ; Substance Painter ; PhotoShop ; Marmoset Toolbag
Rendered & Light : Unreal Engine 4
More from the project in my ArtStation: